Monday 12 November 2007

Game of the month

The boys have been playing a lot of Homeworld 2 the last couple of weeks. I had originally hesitated to let Charles play, as it’s complex even for the genre because of the 3D movement, but his sad blue eyes wore me down. He’s actually leaned to play well enough to beat the computer on the easy setting. He’s tried some of the single player missions but those are a bit much because one has to have a good overall sense of strategic flow to do well enough to win. Even Corwin is struggling with that.

Both boys have noticed how pretty the game is, which is one of its best features. This is a screen shot of a Vaygr Battlecruiser firing on an enemy ship. This is what you see as you play, with the torpedoes flying out of the ship and big bursts of energy coming from the big gun in the bow.

The level of detail is astonishing. One type of ship fires torpedoes that split in to 4 smaller mini-torpedoes to hunt down small fighter craft. As you can see here, the game plots the main torpedo encased in a white cloud from the deployment charge, the panels and nose cone tumbling away, blown off to release the mini-torpedoes, along with the trails from the mini-torpedoes (the yellow lines). The orange trail is the smoke trail of the main torpedo, and the blue lines are torpedoes going the other way.

These shots were done by Corwin, after I showed him how to set them up. He actually spent some time making aesthetic judgments about ship and camera placement.

Posted by Dad about Boys at 21:11 | Ping URL
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